ANIMATION
Performance
(Animatic)
When machines around the city start going haywire, a young hero sets out to prove themself in the public eye by defeating the mechanical menace.
Role:
All aspects
Full storyboards for this project can be found in the "Story" portfolio
Only Love
A short about love, liquor, and loss. Made with a team of 12 using Maya.
Role:
-
Character designs and turnarounds
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Texturing/UV mapping (Liquor store, clothing, character skin)
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Some storyboards
Team Members:
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Mike Solovykh - Director
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Veronica Chen - Producer
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Emilee Chen, Kelly Cho, Casey Curry-Wilson, Ricky Herrera, Jessica Jacobo, Oliver Jek, Zeferino Rincon, JS Wu, Kyle Zhou
Wall-Less
What if all walls disappeared?
Made with a team of 5 in 1 day for the annual 24-Hour Competition
Role:
-
Project manager
-
Animation (Purple character)
-
Storyboards
Team Members:
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Jessica Jacobo - Animation (Bird scene), character coloring
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Bernadette Parina - Animation (Fight scene), sound mixing
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Yuan Zhou - Animation (Bathroom scene), backgrounds
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JS Wu - Animation (Mime scene), backgrounds
zGlue
Company Video
An AfterEffects animation explaining the chip technology utilized by zGlue Inc.
Role:
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Storyboards
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2D Assets creation (Photoshop/Illustrator)
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Animation (AfterEffects)
GAMES
Private Eye of Horus
Osiris has been murdered, and his son Horus must avenge him! Private Eye of Horus is a retelling of ancient Egyptian mythos, except in the style of...film noir and mirror puzzles? Interrogate suspects and uncover the truth in this murder-mystery game.
Game Type: Puzzle RPG (Made in Unity)
Role:
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Director and Creator
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Visual development, cutscene animatics, character art assets
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Story writing and dialogue
Team Members:
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Chris Zhang - Programming, puzzleboard art assets
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William Watkins - Programming, puzzle design
Web build still in development. Windows Prototype downloadable here.
Ambassador
You wake up in the medbay of a ship at sea. You don't know who you are or what your role is, but a young cartographer is excited to introduce you to the crew. As you talk to your shipmates, pieces of the narrative start coming together.
Game Type: Visual Novel (Made in RenPy)
Pong-style Minigame (Made in Unity)
Role:
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Director and Creator
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Visual development, character sprites, backgrounds (thumbnails, color, cleanup)
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Story writing and dialogue
Team Members:
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Jessica Jacobo - Programming
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Yuan Zhou - Background art assistance